Tactical combat in WR&M (or any other Wyrm System game)

WR&M
Earlier today Christopher Brind contacted me today and let me know about a cool ruleset for tactical games he has designed for WR&M. It’s modeled loosely after the system from the classic Games Workshop game Space Hulk and you may also know similar systems from turn-based computer games like Jagged Alliance or Ufo: Enemy Unknown.

If you are interested in a more tactical combat in WR&M and any other Wyrm System game, check out Christopher’s blog post on the subject. He is currently planning to do some playtesting. If you like the idea, why not head to his site and leave some feedback?

About Stargazer

Michael Wolf is a 34-year old IT and video technician working for a German university. He's also a big fan of pen & paper roleplaying games, computer games of all kinds, a passionate blogger and aspiring game designer.
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