What is Gearbox?
Gearbox is a generic roleplaying game that should work with almost every genre. The core rules fit on a couple of pages and there will be optional and genre-specific rules that allow GMs to tweak the system to fit their campaign. I also plan to include a couple of sample settings with the final release.
By the way, did I mention that Gearbox will be free? As with Thrilling Noir Stories I am not out to make a buck, but I want to share my love for roleplaying with others. It will be released under a Creative Commons license that allows everyone to share and adapt the game as long as the use is non-commercial.
What Gearbox is not
Gearbox is not the “one game to rule them all”, the greatest thing since sliced bread nor revolutionary in any way. I merely tried to combine aspect from games I love to create something new. That said, I hope that Gearbox might become a viable alternative to other rules-light games out there. I am just not crazy enough to believe that my rules are the pinnacle of game design.
The game formerly known as Gears
Recently I found out that there’s already a roleplaying game called Gears, so I decided to change the name to The Gearbox Roleplaying Game System. If you read any reference to Gears in a post written by me, it refers to what is now known as Gearbox.
- Gears v0.5 (PDF) – Please note that this is an unfinished and very early version of the game. It will not reflect the quality of the finished game. It probably won’t even be compatible.