Resolute, Adventurer & Genius was created by Andrew Modro and Jason Cabral of Blue Hex. They took the system I designed for WR&M to the next level and created an awesome pulp roleplaying game. I acted as Wyrm system advisor and did the layout for the PDF you can now download for free from this site.
Resolute, Adventurer & Genius is a simple, lightweight roleplaying game of pulp-style action and adventure. Explore lost ancient ruins! Thwart the plans of evildoers and madmen! Face the mysteries of the unknown! This book contains the complete game rules, including character creation, combat, equipment and chase sequences as well as hints for playing pulp-style games in different decades, from the 1910s to the 1940s and beyond.
RAG is built on the Wyrm Roleplaying System and uses classic action-adventure fiction archetypes to help describe character capabilities. Players are not restricted to “classes” when designing their characters. By using attributes, skills and special talents, players are free to create whatever character concept they wish.
RA&G has been released in conjunction with Blue Hex (http://bluehex.wordpress.com/)
Authors: Andrew Modro & Jason Cabral
|The core rulebook contains the complete game rules, including character creation, combat, talents, equipment and vehicles adversaries.|