recently I became aware that there might be an issue with my participation in OneBookShelf.com’s Blog and Podcast Support Program, being an active blogger/reviewer and my publishing efforts as Stargazer Games on the DriveThruRPG/RPGNow marketplace. In order to avoid any conflicts of interest that may cause trouble in the future I’ve decided to cancel my publishers agreement with them.
That means that all products available there will not be available anymore in the near future. I know this will cause some inconveniences for you. But rest assured that everything will be available for download in the future. I just moved all my stuff to my Google Docs account where you can download all Stargazer Games’ products. The download links are available on the respective product pages.
If there are any questions to this, feel free to comment below. And thanks for you understanding and continued support.
UPDATE: OneBookShelf actually acted pretty fast because the account has already been closed. If you have trouble downloading our games, please let me know.
From time to time I like to share the download numbers of our games with our fans. Luckily RPGNow provides us with some pretty handy tools for that purpose. Especially WR&M is available from other sources as well, so it may actually have been downloaded more often. But in my opinion the numbers from RPGNow are still impressive enough. Without further ado here are the “sales” numbers up until today:
I am not entirely sure how these numbers are generated, but I am pretty sure that 7010 WR&M downloads are not equal to 7010 unique downloaders. But even if that’s the case, it’s still quite an achievement. I am also overjoyed everytime WR&M comes up in an rpg.net discussion or is mentioned in a blog that has been unknown to me before.
I also want to thank everyone who contributed to one of the games above, wrote about them, played them, told their friends about them. You guys are awesome – all of you!
Earlier today Christopher Brind contacted me today and let me know about a cool ruleset for tactical games he has designed for WR&M. It’s modeled loosely after the system from the classic Games Workshop game Space Hulk and you may also know similar systems from turn-based computer games like Jagged Alliance or Ufo: Enemy Unknown.
If you are interested in a more tactical combat in WR&M and any other Wyrm System game, check out Christopher’s blog post on the subject. He is currently planning to do some playtesting. If you like the idea, why not head to his site and leave some feedback?